![]() ![]() It comes with a bundled emulator and lets you join other server as well as creating your own. Please correct me if I've made any mistakes and I will fix them. The Net64 client is everything you need to play your Super Mario 64 copy with friends. Otherįrom what I've gathered there are people with PSP porting experience active in these communities that have expressed interest in porting to PSP. GitHub Repository Discord Wii U Portĭeveloper Gary is working on a Wii U port that is getting close to completion. It uses GLideN64 as the microcode rendering back-end you might be familiar with from Nintendo 64 emulators.įrom what I've gathered in the Discord server Linux support is added by a community member. PC port by blawar (also known as vertigo). Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Mirror of 103 Commits 1 Branch 0 Tags 18 MiB master Go to file HTTPS README.md sm64pc OpenGL adaptation of n64decomp/sm64. Before this drama there was more drama surrounding one of the contributors that I don't think we need to discuss.įormerly known as OpenOcarina. 1 0 Fork Super Mario 64 OpenGL port for PC. XInput likely as well.Īrs Technica | 4 | PC port of Ocarina of Time prepares for February release Games Radar | 4 | This fan-made PC port of Ocarina of Time looks stunning Discord Reddit /r/shipofharkinian OOT PC Port Disclaimer: There was some drama surrounding this mod after someone on Twitter doxed the project maintainer along with allegations of domestic abuse and weapon related offences (I'm not providing links to this). Strives for compatibility with Majora's Mask which is also being decompiled by ZRET.No Linux version planned currently but I think it's only a matter of build configuration.Aims to use a "modern rendering pipeline".The project will be open source with a GitHub repository expected to appear later this month. Other planned features include 60+ FPS, widescreen resolutions and use of Ocarina of Time 3D assets. The Ship of Harkinian port will also support mods using the MPQ format. It will use external assets as opposed to assets linked in the binary meaning they will be able to distribute binaries, you just have to provide your dumped ROM to have the assets extracted by their provided tool. This port uses n64-fast3d-engine, the same microcode rendering back-end as the Super Mario 64 PC port and has out of the box support for OpenGL, DirectX11 and DirectX12. Try clicking Update MSYS2 (or if that doesn't help Reinstall Dependencies).In the middle of December of the same year developer group Harbour Masters started working on a PC port dubbed Ship of Harkinian. If you encounter problems with dependencies, Once you've done all of the above you are ready to compile as normal. Wait for dependencies to install/update, select repo and branch, setup Savable Options to your liking, hit the Download button (select your ROM if prompted), make your desired selections, and click the Compile button. It is recommended that you click Yes when prompted to update MSYS2. (sm64pcBuilder2 is a recommended folder name, but not required).Įnsure you have everything listed in the Requirements section. ![]() ![]() Simply download at the top of this page and extract the sm64pcBuilder2 exe into whatever folder you'd like Sm64pcBuilder2 is a new GUI version of the previous sm64pcBuilder project reworked from the ground up. Region: US/EU/JP/SH (Shindou is sm64ex-alo-only for now) - Extension: z64/n64/v64 - Properties: vanilla, NOT extended/hack - Name/location: doesn't matter, automatically renamed and copied by Builder2 when selected What is sm64pcBuilder2? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |